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Diffstat (limited to 'plat/fvp/bl1_fvp_setup.c')
-rw-r--r--plat/fvp/bl1_fvp_setup.c152
1 files changed, 152 insertions, 0 deletions
diff --git a/plat/fvp/bl1_fvp_setup.c b/plat/fvp/bl1_fvp_setup.c
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+++ b/plat/fvp/bl1_fvp_setup.c
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+/*
+ * Copyright (c) 2013-2014, ARM Limited and Contributors. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * Neither the name of ARM nor the names of its contributors may be used
+ * to endorse or promote products derived from this software without specific
+ * prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <arch_helpers.h>
+#include <assert.h>
+#include <bl_common.h>
+#include <console.h>
+#include <mmio.h>
+#include <platform.h>
+#include <platform_def.h>
+#include "fvp_def.h"
+#include "fvp_private.h"
+
+/*******************************************************************************
+ * Declarations of linker defined symbols which will help us find the layout
+ * of trusted SRAM
+ ******************************************************************************/
+extern unsigned long __COHERENT_RAM_START__;
+extern unsigned long __COHERENT_RAM_END__;
+
+extern unsigned long __BL1_RAM_START__;
+extern unsigned long __BL1_RAM_END__;
+
+/*
+ * The next 2 constants identify the extents of the coherent memory region.
+ * These addresses are used by the MMU setup code and therefore they must be
+ * page-aligned. It is the responsibility of the linker script to ensure that
+ * __COHERENT_RAM_START__ and __COHERENT_RAM_END__ linker symbols refer to
+ * page-aligned addresses.
+ */
+#define BL1_COHERENT_RAM_BASE (unsigned long)(&__COHERENT_RAM_START__)
+#define BL1_COHERENT_RAM_LIMIT (unsigned long)(&__COHERENT_RAM_END__)
+
+#define BL1_RAM_BASE (unsigned long)(&__BL1_RAM_START__)
+#define BL1_RAM_LIMIT (unsigned long)(&__BL1_RAM_END__)
+
+
+/* Data structure which holds the extents of the trusted SRAM for BL1*/
+static meminfo_t bl1_tzram_layout;
+
+meminfo_t *bl1_plat_sec_mem_layout(void)
+{
+ return &bl1_tzram_layout;
+}
+
+/*******************************************************************************
+ * Perform any BL1 specific platform actions.
+ ******************************************************************************/
+void bl1_early_platform_setup(void)
+{
+ const unsigned long bl1_ram_base = BL1_RAM_BASE;
+ const unsigned long bl1_ram_limit = BL1_RAM_LIMIT;
+ const unsigned long tzram_limit = TZRAM_BASE + TZRAM_SIZE;
+
+ /* Initialize the console to provide early debug support */
+ console_init(PL011_UART0_BASE);
+
+ /*
+ * Calculate how much ram is BL1 using & how much remains free.
+ * This also includes a rudimentary mechanism to detect whether
+ * the BL1 data is loaded at the top or bottom of memory.
+ * TODO: add support for discontigous chunks of free ram if
+ * needed. Might need dynamic memory allocation support
+ * et al.
+ */
+ bl1_tzram_layout.total_base = TZRAM_BASE;
+ bl1_tzram_layout.total_size = TZRAM_SIZE;
+
+ if (bl1_ram_limit == tzram_limit) {
+ /* BL1 has been loaded at the top of memory. */
+ bl1_tzram_layout.free_base = TZRAM_BASE;
+ bl1_tzram_layout.free_size = bl1_ram_base - TZRAM_BASE;
+ } else {
+ /* BL1 has been loaded at the bottom of memory. */
+ bl1_tzram_layout.free_base = bl1_ram_limit;
+ bl1_tzram_layout.free_size =
+ tzram_limit - bl1_ram_limit;
+ }
+
+ /* Initialize the platform config for future decision making */
+ fvp_config_setup();
+}
+
+/*******************************************************************************
+ * Function which will evaluate how much of the trusted ram has been gobbled
+ * up by BL1 and return the base and size of whats available for loading BL2.
+ * Its called after coherency and the MMU have been turned on.
+ ******************************************************************************/
+void bl1_platform_setup(void)
+{
+ /* Initialise the IO layer and register platform IO devices */
+ fvp_io_setup();
+}
+
+
+/*******************************************************************************
+ * Perform the very early platform specific architecture setup here. At the
+ * moment this only does basic initialization. Later architectural setup
+ * (bl1_arch_setup()) does not do anything platform specific.
+ ******************************************************************************/
+void bl1_plat_arch_setup(void)
+{
+ fvp_cci_setup();
+
+ fvp_configure_mmu_el3(bl1_tzram_layout.total_base,
+ bl1_tzram_layout.total_size,
+ TZROM_BASE,
+ TZROM_BASE + TZROM_SIZE,
+ BL1_COHERENT_RAM_BASE,
+ BL1_COHERENT_RAM_LIMIT);
+}
+
+
+/*******************************************************************************
+ * Before calling this function BL2 is loaded in memory and its entrypoint
+ * is set by load_image. This is a placeholder for the platform to change
+ * the entrypoint of BL2 and set SPSR and security state.
+ * On FVP we are only setting the security state, entrypoint
+ ******************************************************************************/
+void bl1_plat_set_bl2_ep_info(image_info_t *bl2_image,
+ entry_point_info_t *bl2_ep)
+{
+ SET_SECURITY_STATE(bl2_ep->h.attr, SECURE);
+ bl2_ep->spsr = SPSR_64(MODE_EL1, MODE_SP_ELX, DISABLE_ALL_EXCEPTIONS);
+}