diff options
Diffstat (limited to 'plat/fvp/bl1_fvp_setup.c')
-rw-r--r-- | plat/fvp/bl1_fvp_setup.c | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/plat/fvp/bl1_fvp_setup.c b/plat/fvp/bl1_fvp_setup.c new file mode 100644 index 0000000..f758082 --- /dev/null +++ b/plat/fvp/bl1_fvp_setup.c @@ -0,0 +1,152 @@ +/* + * Copyright (c) 2013-2014, ARM Limited and Contributors. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * Redistributions of source code must retain the above copyright notice, this + * list of conditions and the following disclaimer. + * + * Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * + * Neither the name of ARM nor the names of its contributors may be used + * to endorse or promote products derived from this software without specific + * prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + * POSSIBILITY OF SUCH DAMAGE. + */ + +#include <arch_helpers.h> +#include <assert.h> +#include <bl_common.h> +#include <console.h> +#include <mmio.h> +#include <platform.h> +#include <platform_def.h> +#include "fvp_def.h" +#include "fvp_private.h" + +/******************************************************************************* + * Declarations of linker defined symbols which will help us find the layout + * of trusted SRAM + ******************************************************************************/ +extern unsigned long __COHERENT_RAM_START__; +extern unsigned long __COHERENT_RAM_END__; + +extern unsigned long __BL1_RAM_START__; +extern unsigned long __BL1_RAM_END__; + +/* + * The next 2 constants identify the extents of the coherent memory region. + * These addresses are used by the MMU setup code and therefore they must be + * page-aligned. It is the responsibility of the linker script to ensure that + * __COHERENT_RAM_START__ and __COHERENT_RAM_END__ linker symbols refer to + * page-aligned addresses. + */ +#define BL1_COHERENT_RAM_BASE (unsigned long)(&__COHERENT_RAM_START__) +#define BL1_COHERENT_RAM_LIMIT (unsigned long)(&__COHERENT_RAM_END__) + +#define BL1_RAM_BASE (unsigned long)(&__BL1_RAM_START__) +#define BL1_RAM_LIMIT (unsigned long)(&__BL1_RAM_END__) + + +/* Data structure which holds the extents of the trusted SRAM for BL1*/ +static meminfo_t bl1_tzram_layout; + +meminfo_t *bl1_plat_sec_mem_layout(void) +{ + return &bl1_tzram_layout; +} + +/******************************************************************************* + * Perform any BL1 specific platform actions. + ******************************************************************************/ +void bl1_early_platform_setup(void) +{ + const unsigned long bl1_ram_base = BL1_RAM_BASE; + const unsigned long bl1_ram_limit = BL1_RAM_LIMIT; + const unsigned long tzram_limit = TZRAM_BASE + TZRAM_SIZE; + + /* Initialize the console to provide early debug support */ + console_init(PL011_UART0_BASE); + + /* + * Calculate how much ram is BL1 using & how much remains free. + * This also includes a rudimentary mechanism to detect whether + * the BL1 data is loaded at the top or bottom of memory. + * TODO: add support for discontigous chunks of free ram if + * needed. Might need dynamic memory allocation support + * et al. + */ + bl1_tzram_layout.total_base = TZRAM_BASE; + bl1_tzram_layout.total_size = TZRAM_SIZE; + + if (bl1_ram_limit == tzram_limit) { + /* BL1 has been loaded at the top of memory. */ + bl1_tzram_layout.free_base = TZRAM_BASE; + bl1_tzram_layout.free_size = bl1_ram_base - TZRAM_BASE; + } else { + /* BL1 has been loaded at the bottom of memory. */ + bl1_tzram_layout.free_base = bl1_ram_limit; + bl1_tzram_layout.free_size = + tzram_limit - bl1_ram_limit; + } + + /* Initialize the platform config for future decision making */ + fvp_config_setup(); +} + +/******************************************************************************* + * Function which will evaluate how much of the trusted ram has been gobbled + * up by BL1 and return the base and size of whats available for loading BL2. + * Its called after coherency and the MMU have been turned on. + ******************************************************************************/ +void bl1_platform_setup(void) +{ + /* Initialise the IO layer and register platform IO devices */ + fvp_io_setup(); +} + + +/******************************************************************************* + * Perform the very early platform specific architecture setup here. At the + * moment this only does basic initialization. Later architectural setup + * (bl1_arch_setup()) does not do anything platform specific. + ******************************************************************************/ +void bl1_plat_arch_setup(void) +{ + fvp_cci_setup(); + + fvp_configure_mmu_el3(bl1_tzram_layout.total_base, + bl1_tzram_layout.total_size, + TZROM_BASE, + TZROM_BASE + TZROM_SIZE, + BL1_COHERENT_RAM_BASE, + BL1_COHERENT_RAM_LIMIT); +} + + +/******************************************************************************* + * Before calling this function BL2 is loaded in memory and its entrypoint + * is set by load_image. This is a placeholder for the platform to change + * the entrypoint of BL2 and set SPSR and security state. + * On FVP we are only setting the security state, entrypoint + ******************************************************************************/ +void bl1_plat_set_bl2_ep_info(image_info_t *bl2_image, + entry_point_info_t *bl2_ep) +{ + SET_SECURITY_STATE(bl2_ep->h.attr, SECURE); + bl2_ep->spsr = SPSR_64(MODE_EL1, MODE_SP_ELX, DISABLE_ALL_EXCEPTIONS); +} |