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* x86: fsp: Use mtrr_set_next_var() for graphics memoryBin Meng2023-08-01
* efi: Support a 64-bit frame buffer addressSimon Glass2023-03-13
* video: Rename structs and functions to avoid VBESimon Glass2022-08-12
* video: Renname vbe.h to vesa.hSimon Glass2022-08-12
* x86: fsp: Don't enable FSP graphics if booted from corebootSimon Glass2021-03-27
* common: Drop asm/global_data.h from common headerSimon Glass2021-02-02
* dm: treewide: Rename ..._platdata variables to just ..._platSimon Glass2020-12-13
* dm: treewide: Rename 'platdata' variables to just 'plat'Simon Glass2020-12-13
* x86: Silence some logging statementsSimon Glass2020-11-06
* x86: apl: Support writing the IntelGraphicsMem tableSimon Glass2020-09-25
* x86: fsp: video: Allocate a frame buffer when neededSimon Glass2020-07-09
* bdinfo: x86: vesa: Update fb_base to the correct valueSimon Glass2020-06-25
* common: Drop log.h from common headerSimon Glass2020-05-18
* common: Drop init.h from common headerSimon Glass2020-05-18
* x86: fsp: Allow skipping init code when chain loadingSimon Glass2020-04-30
* x86: fsp: Set up an MTRR for the graphics frame bufferSimon Glass2019-12-15
* x86: fsp: Make graphics support common to FSP1/2Simon Glass2019-12-15
* x86: Rename existing FSP code to fsp1Simon Glass2019-10-08
* SPDX: Convert all of our single license tags to Linux Kernel styleTom Rini2018-05-07
* x86: fsp: graphics: Add some notes about the graphics info hobBin Meng2017-10-27
* x86: dm: video: Add a framebuffer driver that utilizes VBTBin Meng2017-09-16