~funderscore blog cgit wiki get in touch
aboutsummaryrefslogtreecommitdiff
blob: 9835826d285e46f45e9e33f93b601512738521a1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __LINUX_COMPLETION_H
#define __LINUX_COMPLETION_H

/*
 * (C) Copyright 2001 Linus Torvalds
 *
 * Atomic wait-for-completion handler data structures.
 * See kernel/sched/completion.c for details.
 */
#ifndef __UBOOT__
#include <linux/wait.h>
#endif /* __UBOOT__ */

/*
 * struct completion - structure used to maintain state for a "completion"
 *
 * This is the opaque structure used to maintain the state for a "completion".
 * Completions currently use a FIFO to queue threads that have to wait for
 * the "completion" event.
 *
 * See also:  complete(), wait_for_completion() (and friends _timeout,
 * _interruptible, _interruptible_timeout, and _killable), init_completion(),
 * reinit_completion(), and macros DECLARE_COMPLETION(),
 * DECLARE_COMPLETION_ONSTACK().
 */
struct completion {
	unsigned int done;
#ifndef __UBOOT__
	wait_queue_head_t wait;
#endif /* __UBOOT__ */
};

#define init_completion_map(x, m) __init_completion(x)
#define init_completion(x) __init_completion(x)
static inline void complete_acquire(struct completion *x) {}
static inline void complete_release(struct completion *x) {}

#define COMPLETION_INITIALIZER(work) \
	{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) }

#define COMPLETION_INITIALIZER_ONSTACK_MAP(work, map) \
	(*({ init_completion_map(&(work), &(map)); &(work); }))

#define COMPLETION_INITIALIZER_ONSTACK(work) \
	(*({ init_completion(&work); &work; }))

/**
 * DECLARE_COMPLETION - declare and initialize a completion structure
 * @work:  identifier for the completion structure
 *
 * This macro declares and initializes a completion structure. Generally used
 * for static declarations. You should use the _ONSTACK variant for automatic
 * variables.
 */
#define DECLARE_COMPLETION(work) \
	struct completion work = COMPLETION_INITIALIZER(work)

/*
 * Lockdep needs to run a non-constant initializer for on-stack
 * completions - so we use the _ONSTACK() variant for those that
 * are on the kernel stack:
 */
/**
 * DECLARE_COMPLETION_ONSTACK - declare and initialize a completion structure
 * @work:  identifier for the completion structure
 *
 * This macro declares and initializes a completion structure on the kernel
 * stack.
 */
#ifdef CONFIG_LOCKDEP
# define DECLARE_COMPLETION_ONSTACK(work) \
	struct completion work = COMPLETION_INITIALIZER_ONSTACK(work)
# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) \
	struct completion work = COMPLETION_INITIALIZER_ONSTACK_MAP(work, map)
#else
# define DECLARE_COMPLETION_ONSTACK(work) DECLARE_COMPLETION(work)
# define DECLARE_COMPLETION_ONSTACK_MAP(work, map) DECLARE_COMPLETION(work)
#endif

/**
 * init_completion - Initialize a dynamically allocated completion
 * @x:  pointer to completion structure that is to be initialized
 *
 * This inline function will initialize a dynamically created completion
 * structure.
 */
static inline void __init_completion(struct completion *x)
{
	x->done = 0;
#ifndef __UBOOT__
	init_waitqueue_head(&x->wait);
#endif /* __UBOOT__ */
}

/**
 * reinit_completion - reinitialize a completion structure
 * @x:  pointer to completion structure that is to be reinitialized
 *
 * This inline function should be used to reinitialize a completion structure so it can
 * be reused. This is especially important after complete_all() is used.
 */
static inline void reinit_completion(struct completion *x)
{
	x->done = 0;
}

#ifndef __UBOOT__
extern void wait_for_completion(struct completion *);
extern void wait_for_completion_io(struct completion *);
extern int wait_for_completion_interruptible(struct completion *x);
extern int wait_for_completion_killable(struct completion *x);
extern unsigned long wait_for_completion_timeout(struct completion *x,
						   unsigned long timeout);
extern unsigned long wait_for_completion_io_timeout(struct completion *x,
						    unsigned long timeout);
extern long wait_for_completion_interruptible_timeout(
	struct completion *x, unsigned long timeout);
extern long wait_for_completion_killable_timeout(
	struct completion *x, unsigned long timeout);
extern bool try_wait_for_completion(struct completion *x);
extern bool completion_done(struct completion *x);

extern void complete(struct completion *);
extern void complete_all(struct completion *);

#else /* __UBOOT __ */

#define wait_for_completion(x)		do {} while (0)
#define wait_for_completion_io(x)	do {} while (0)

inline int wait_for_completion_interruptible(struct completion *x)
{
	return 1;
}
inline int wait_for_completion_killable(struct completion *x)
{
	return 1;
}
inline unsigned long wait_for_completion_timeout(struct completion *x,
						 unsigned long timeout)
{
	return 1;
}
inline unsigned long wait_for_completion_io_timeout(struct completion *x,
						    unsigned long timeout)
{
	return 1;
}
inline long wait_for_completion_interruptible_timeout(struct completion *x,
						      unsigned long timeout)
{
	return 1;
}
inline long wait_for_completion_killable_timeout(struct completion *x,
						 unsigned long timeout)
{
	return 1;
}
inline bool try_wait_for_completion(struct completion *x)
{
	return 1;
}
inline bool completion_done(struct completion *x)
{
	return 1;
}

#define complete(x)		do {} while (0)
#define complete_all(x)		do {} while (0)
#endif /* __UBOOT__ */

#endif